This post is part of a series celebrating the 50th anniversary of Dune. SciFiMix is creating 50 pieces of original artwork covering the main powers in the Dune universe. Check out Part 1: The Bene Gesserit and Part 2: The Guild Navigators.
Part 3: The Mentats
The Mentats use sapho juice to boost their already formidable mental powers. SciFiMix Original Art, inspired by Frank Herbert’s Dune.
The Mentats are a professional society of logicians, stategists, and mathematicians in Frank Herbert’s Dune. Their minds honed from infancy through strict mental conditioning, Mentats are able to outperform smart computers in their abilities to process and evaluate data. Mentats can double or triple these abilities even further through the consumption of sapho juice, an extract from the root of the Ecaz tree, but this consumption leads to addiction. Over time, sapho juice stains the user’s lips, making scarlet lips a hallmark of many Mentats. (more…)
This post is part of a series celebrating the 50th anniversary of Dune. SciFiMix is creating 50 pieces of original artwork covering the main powers in the Dune universe. Check out Part 1: The Bene Gesserit here.
Part 2: The Guild Navigators
The Guild Navigator suspended in a vat of spice-filled air. SciFiMix original art, inspired by Frank Herbert’s ‘Dune’.
The Guild Navigators are a powerful merchant class of spacefarers. After years of genetic mutation caused by inhaling the mystical ‘spice’ of Arrakis (aka Dune), these former humans can no longer survive in normal atmosphere. Instead, their lives depend on the spice – a deadly addiction. Limbs atrophied, bodies and minds distended, with webbed hands and toes, the Guild Navigators remain suspended in tanks of spice-filled air for their entire lives. (more…)
This year marks the 50th anniversary of Frank Herbert’s Dune. To celebrate this science fiction opus, SciFiMix will feature 50 original images depicting the major players of Dune. From the supernatural guilds and witches, to the warring noble houses, to the prophecies in the dessert, Dune has inspired writers and artists alike to reimagine the wonders of a distant human future.
Part 1: The Bene Gesserit
The Bene Gesserit order controls the Dune universe through prophecy. SciFiMix Original Art, inspired by Frank Herbert’s Dune.
The Bene Gesserit are an illuminati-style band of women who travel throughout the galaxy of Dune. Sometimes known as ‘sorceresses’ and ‘witches’, they wield political and religious influence through their use of prophetic tales, poisons, and the Voice – a trained modulation of speech patterns that cause weak-willed populations to follow their commands.
The Missionaria Protectiva seeds superstitions on foreign worlds, paving the way for future Bene Gesserit. SciFiMix Original Art, inspired by Frank Herbert’s Dune.
1950s Mars, inspired by Ray Bradbury’s ‘The Martian Chronicles.’ SciFiMix original art, created using NASA’s Mars Rover images and images of Levittown.
When we look at Mars today, we think of a barren cold desert. Any possibility of life is remote, ancient, and likely limited to unicellular organisms. The notion of Martians, let alone entire Martian civilizations, is a comical idea at best – reserved for loonies and weirdos that wear foil caps and revere ‘little green men.’
But in the mid-twentieth century, the time of Ray Bradbury and Orson Welles, Mars was a land of possibility. Like the New World to 15th-century Britain, it was an unexplored frontier for colonization. It was a tantalizing hidden world, crisscrossed with ‘canals’ that hinted at alien intelligence. (more…)